CraftMay 27, 2026· 6 min read

When to use an interactive demo and when to use a video

They are not substitutes. Different funnel stages, different viewer intent, and a straightforward rule for choosing.

PRPriya RamanHead of Content, DemoRiff

Interactive demos engage roughly six times better than video embeds on the same page. That statistic gets quoted a lot, usually as an argument that video is obsolete. It is not, and the comparison is misleading because the two formats answer different questions.

The distinction that actually matters

Video answers “what is this and why should I care.” It is a directed argument — you control the order, the emphasis and the pace, which is exactly what you want when the viewer does not yet know enough to have their own questions.

An interactive demo answers “can it do the specific thing I need.” It gives control to a viewer who already has a question and wants to check something. Handing that control to someone with no questions yet produces a viewer clicking aimlessly through screens they cannot contextualise.

A simple rule

Viewer stateFormatWhy
Has never heard of youVideoThey need an argument, not a sandbox
Evaluating against alternativesInteractiveThey have specific things to verify
Champion selling internallyInteractiveForwards better; colleagues self-serve
Onboarding a new userBothVideo for the why, interactive for the how
Support, mid-problemVideo + guideThey want the answer, not exploration

The placement heuristic

Homepage: video. Pricing page: interactive. Feature pages: interactive with a video above it. Sales follow-up: interactive, because it gets forwarded. Help center: video with the written guide beneath.

The reason to produce both from one recording is not that you cannot choose. It is that the same content genuinely needs to exist in multiple forms, and producing them separately guarantees they will drift apart.

The most underrated format

The written guide. It has the lowest engagement metrics and the highest forward rate to people who are not going to watch anything. Half of every buying committee will never press play.